![]() We struggled through a lot of the time trials to just get a bronze time and have no idea how we’d be up to 10 seconds faster than bronze to get gold. Each league comes with its own championships which include numerous events in each, and the difficulty level is quite high right from the start. The career is split up into three stages, starting with choosing a continent (America, Europe or Asia), then competing in the World League, followed by choosing the World Superbikes League or World Endurance League. Milestone have created a system where the game will follow what you do, so if you love Kawasaki bikes and purchase a lot of them, Kawasaki will then invite you to join their team or to test out some of their new bikes. This makes working your way through the career mode easier, and this time around players get to choose their own path. Ride 4 supports quick resume for PlayStation 5 allowing you to get back into the game faster than ever. A lot of tension can be felt on the triggers when accelerating and braking, which is realistic for the front brake, but not so much for a typical handlebar throttle grip. The most noticeable improvement we is something only PlayStation 5 players will experience: haptic feedback on the adaptive DualSense triggers. If the unstable physics get fixed, then there is a great racing game available under its core issues. Ride 4 ps5 review update#We hope this is just a teething issue with the PlayStation 5 (and probably the Xbox Series X|S) version, and that it will get fixed in an update at or soon after launch, but we can only review the version of the game that we are given. ![]() While the game does have a rewind system in place, the player shouldn’t have to rely on this due to the unstable physics. To make it even worse, the AI autopilot hasn’t been programmed to ride in the wet, so this resulted in rainy time trials being almost impossible due to the rider crashing before we even got control. This made races almost impossible to win when combined with the dangers of colliding with other racers which seemed to have no idea where we were on the track, despite claims of ‘ANNA’, the Neural AI system, supposedly making the gameplay smoother than ever. ![]() Ride 4 became almost unplayable when our bike would flip on the starting line and/or propel itself, without warning, high into the air after riding over one of the corner bumps. ![]() For a game that launched on Octowe had hoped that they would have fixed the unstable bike physics. While Ride 4 looks amazing and has a whole bunch of new features, the version we were provided with had some game-breaking problems. Dynamic weather, dynamic resolution, haptic feedback and more takes the Ride franchise into the next generation of video game consoles, but not without its own teething issues. Ride 4 is Milestone’s latest hyper-realistic motorbike racing game bringing fan-favourite bikes and tracks together to produce some of the most intense racing moments imaginable. ![]()
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